In a Voyage and Return story the central character travels out of their familiar, “everyday” surroundings into another world completely cut off from home. This other world is strange, different, exotic, and perhaps at first, exhilarating. But eventually a shadow intrudes. Things begin to change…for the worse. The traveler increasingly feels threatened or trapped. At some point they will need to return home—but enriched and transformed. Unlike the Quest plot, the journey away from home is usually by accident or a mistake—they pass through the looking glass, fall down the rabbit hole, or stumble through a wardrobe into another world. There will be adventures and dangers, but the story ends with the hero returning home, now with greater wisdom and a newfound appreciation.
The Gospel as Voyage and Return
June 30, 2024 • Brian Zahnd
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